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The TrimUI Brick Hammer is TrimUI's vertical handheld a Game-Boy-style body built around a strikingly sharp 3.25" 720960 IPS panel. It's the pocketable one: small enough to carry every single day, crisp enough that classic pixel art looks better than it ever did on the hardware it came from.
Vertical handhelds live or die on two things: whether they truly fit a pocket, and whether the screen justifies the smaller body. The TrimUI Brick Hammer nails both. At 3.25" the panel sounds modest until you see 720960 packed into it. That pixel density makes 8-bit and 16-bit games look engraved rather than displayed, with none of the soft edges cheaper panels produce. And because the whole device is barely bigger than a stack of cards, it goes where bigger handhelds get left home.
| Display | 3.25" IPS, 720960 |
| Form factor | Vertical (Game Boy style) |
| System | Linux-based, open source firmware notes on the official TrimUI site |
| Charging | USB-C |
| Storage | Optional microSD card select your bundle above |
Storage-card bundles are for compatible, lawful personal files and open-source software. Cards ship without copyrighted content.
The TrimUI Brick Hammer suits two kinds of players. The first grew up on vertical handhelds and wants that exact feeling back with a modern screen and battery. The second wants a genuine everyday-carry device something for the commute, the queue and the lunch break where a horizontal handheld is just slightly too big to always have with you. For Game Boy, Game Boy Color and vertical-friendly arcade titles, this format is simply the right shape.
Prefer a horizontal layout with dual Hall joysticks and a bigger screen? That's the TrimUI Brick Pro. Building your first retro collection on a budget? The R36S ($79) remains our value pick, and our Australian buying guide c
The TrimUI Brick Hammer is TrimUI’s vertical handheld a Game-Boy-style body built around a strikingly sharp 3.25″ 720960 IPS panel. It’s the pocketable one: small enough to carry every single day, crisp enough that classic pixel art looks better than it ever did on the hardware it came from.
Vertical handhelds live or die on two things: whether they truly fit a pocket, and whether the screen justifies the smaller body. The TrimUI Brick Hammer nails both. At 3.25″ the panel sounds modest until you see 720960 packed into it. That pixel density makes 8-bit and 16-bit games look engraved rather than displayed, with none of the soft edges cheaper panels produce. And because the whole device is barely bigger than a stack of cards, it goes where bigger handhelds get left home.
| Display | 3.25″ IPS, 720960 |
| Form factor | Vertical (Game Boy style) |
| System | Linux-based, open source firmware notes on the official TrimUI site |
| Charging | USB-C |
| Storage | Optional microSD card select your bundle above |
Storage-card bundles are for compatible, lawful personal files and open-source software. Cards ship without copyrighted content.
The TrimUI Brick Hammer suits two kinds of players. The first grew up on vertical handhelds and wants that exact feeling back with a modern screen and battery. The second wants a genuine everyday-carry device something for the commute, the queue and the lunch break where a horizontal handheld is just slightly too big to always have with you. For Game Boy, Game Boy Color and vertical-friendly arcade titles, this format is simply the right shape.
Prefer a horizontal layout with dual Hall joysticks and a bigger screen? That’s the TrimUI Brick Pro. Building your first retro collection on a budget? The R36S ($79) remains our value pick, and our Australian buying guide c
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